package gxdlxy.zx2201.utils;

public class Boss {
    protected int atk = 10;
    public int hp = 10000;

    public int getATK() {
        return this.atk;
    }
    public void setATK(int atk) {
        if(atk > 1000) {
            System.out.println("攻击力异常");
            this.atk = 1;
        } else {
            this.atk = atk;
        }
    }

    void skill(Hero hero) {
    }
}
